![]() Tech analyst Ming-Chi Kuo says that the demand for Quest 3 is much less than Meta was expecting. More info (Old and new rumors about a cheap Quest 3) Other relevant news (Image by Meta) Analysts have doubts about the success of Quest 3 More info (Mark Gurman talks about a Quest 3 Lite) I think this could create some interesting dynamics in all our field… And if the new headset will be about mixed reality with hand tracking (a cheap version of the Vision Pro), then we may have a division between VR content working mostly with controllers vs MR content working mostly with hand tracking. So many developers could find themselves with the conundrum of what to offer and to which device: if the Quest 3 Lite will sell a lot of units, maybe developers will prefer to develop content that is compatible with hand tracking, shifting the current attention to games to something else. But not all the applications work well with hand gestures: for instance, most action games would suck with it. When making an XR application, developers should make it compatible with VR controllers, because they are the main interaction means for Quest 1, 2, 3, and Pro, but also they would be forced to think about bare-hand interactions to make it compatible with Quest 3 Lite. If the Quest 3 Lite had gestures as its main input, this wouldn’t hold true anymore. Today, if I develop an experience for a Meta headset, it works on all Meta headsets. IF (and it is a big if) the device ships without controllers, it would break one of the main principles that Meta tried to have all these years: the consistency of the input across all the devices. $200 for an XR device would be a steal, and it could sell a lot of units, making VR come out from the quicksands it is in today. We have seen how much price makes a difference in consumer adoption, and this is one of the reasons why I’m pretty skeptical about the Quest 3 doing a boom ($500 is not that affordable for families). The first is an obvious consideration about the price: if this new “Quest 3 Lite” will really ship for $200, it can bring new life to the XR sector. ![]() I’ve found this piece of news critical especially for two reasons. As for the price, I don’t see an exact price mentioned, but the hinted range is $2–300. He said that for sure the new headset will use cheaper and fewer components to reduce the whole price of the device. ![]() Mark Gurman reiterated a similar rumor: he didn’t say that Meta will ship it without controllers, but just that it is evaluating also that option. ![]() The article talked about a headset shipping without controllers and aiming at the sweet price point of $200. It is not the first time we heard this rumor: some months ago, The Verge shared some leaked insights on Meta’s roadmap, and talked about a new headset, codenamed Project Ventura, aimed at providing “the biggest punch at the most attractive price point in the VR consumer market”. In its latest post, he stated that Meta plans to make the Quest 3 live as a medium-tier headset while releasing a new cheaper version of it in 2024 as the affordable option for the mass market. Mark Gurman, the famous Bloomberg journalist who spread a lot of rumors and leaks about the Apple Vision Pro for months before it was launched, dedicated a good part of its weekly newsletter to the competition between Apple and Meta in the XR market. Top news of the week (Image by Meta) New rumors hint at a cheap Quest 3 coming in 2024
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